// t3Pillar4.txt
// by Lazarus
// Heals all enemy characters.

begincreaturescript;
variables;
short i;
body;

beginstate init_state;
	set_mobility(ME,0);
	if(get_flag(250,7) > 0)
		erase_char(ME);
break;

beginstate dead_state;
run_town_script(16);
break;

beginstate start_state;
if(get_flag(3,15) == 1)
	set_state_continue(3);
break;

beginstate 3;
if(char_ok(6) == 1)
if(get_health(6) <= 1500)
{	heal_char(6,(get_health(ME) + 500));
		put_jagged_zap(my_loc_x(),my_loc_y(),char_loc_x(6),char_loc_y(6),4);
		put_effect_on_char(6,10,10,0);
		run_animation_sound(60);
		kill_char(ME,2,0);
		message_dialog("Janok makes a gesture with his hand and an arc of energy from one of the nearby pillars strikes him. His wounds close up, but the pillar is ruined.","");  }

	i = 6;
	while(i < 50)
	{	if(char_ok(i) == 1)
		{	if(i != 6)
			{	heal_char(i,150);
				put_sparkles_on_char(i,3,10); }
			if(i == 6)
			{	heal_char(i,(get_ran(1,200,300)));
				put_sparkles_on_char(i,3,10); }
	print_named_str(i," is healed"); }
	i = i + 1;
}
	run_animation_sound(24);
	end_combat_turn();
break;
	